What’s the design process at GDS?

We don’t make “high fidelity mock ups” or “high fidelity wireframes”. We’re making a Thing, not pictures of a Thing.

One of the problems with high fidelity wireframes is that they’re very easy to send around to stakeholders who respond with comments like “Move this up a bit”, or “Make that more blue”. The problem with that is they’re commenting on the picture of the Thing rather than the Thing itself.