Superfluous Instructions in Apple Music App

The Apple Music app on iOS now displays an instructional card to tell users that they can scroll the viewport:

applemusiccard.jpg

When something that should be obvious isn’t, you don’t fix it by adding instructions. Instead, you accept that your design is bad and find a better solution.

As Donald Norman wrote in his seminal book The Design of Everyday Things: “Complex things may require explanation, but simple things should not.”

(via)

Recommended Reading: Fake News

I just read and enjoyed this:

Between 2001 and 2003, Judith Miller wrote a number of pieces in the New York Times asserting that Iraq had the capability and the ambition to produce weapons of mass destruction. It was fake news. Looking back, it’s impossible to say with certainty what role Miller’s stories played in the U.S.

Read “Fake News”

Hyper-Reality by Keiichi Matsuda

HYPER-REALITY from Keiichi Matsuda on Vimeo.

Our physical and virtual realities are becoming increasingly intertwined. Technologies such as VR, augmented reality, wearables, and the internet of things are pointing to a world where technology will envelop every aspect of our lives. It will be the glue between every interaction and experience, offering amazing possibilities, while also controlling the way we understand the world. Hyper-Reality attempts to explore this exciting but dangerous trajectory. It was crowdfunded, and shot on location in Medellín, Colombia.

This is another great piece of science fiction prototyping by Keiichi Matsuda, who previously created Domestic Robocop and Augmented City 3D.

Recommended Reading: The Underappreciated Value of Incremental Design

I just read and enjoyed this:

Apple announced iPhone 7 this week, and without missing a beat, the tech press decried it as dull. Tech pundits seem to have this same argument cued up every time Apple launches something that’s not game-changing innovation. I think they’re totally missing the point.

Read “The Underappreciated Value of Incremental Design”